THE 2-MINUTE RULE FOR GAME PRODUCTION

The 2-Minute Rule for game production

Jabberwocky wrote:Marketing and advertising substance problem apart, consider you manufactured a character model in 2005. You created the texture at 512x512, and That is what was Employed in game within the time. Numerous decades afterwards, you want to reuse the character, with higher-res settings on a modern Laptop or computer.As I said previousl

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